Showing posts with label MMORPG. Show all posts
Showing posts with label MMORPG. Show all posts

Tuesday, July 2, 2013

[Tips & Guide 101] The Rich Wiseman’s Wisdom 101; GW2 Gold via Trading Post

On the world of MMORPG (Massive Multiplayer Online Role-Playing Game), you cannot survive the outside world if you don’t have enough money. Of course that includes the world inside the Guild Wars 2. Players tends to hunt for items, especially the strong ones and sell them to earn GW2 gold. But some new players don’t know how to effectively sell their items to earn their GW2 gold.


Earn GW2 gold effectively on the Trading Post:
Using and selling your items on the Trading Post is relatively easy. Before selling on the Trading Post you need at least enough GW 2 gold to cover up the 5% listing fee. In order to sell your items, you need to list the items you want to sell on the Trading Post by selecting “Sell on Trading Post”.

Three things to consider when using the Trading Post:
Highest Buyer. This option can be use to allow the player to directly sell their items to the buyer, this can guarantee an instant GW2 gold.

Lowest Seller. This allows the player to match the price of the item of the lowest point the item is currently selling by the different sellers. The item you want to sell will be placed on the queue and have to wait for the current sellers stock to be sold out.

Manual Price. The players have the ability to manually place the items price whatever they want to put.

Tuesday, April 16, 2013

Everyone is leaving Runescape BUT your RSGP won’t come to waste when you can TRADE it for Habbo gold bars


So after the implementation of Evolution of Combat system in Runescape, players started on transferring to the new server “Runescape 2007”.


It’s so odd that one of my favorite trading forums BobbaMarket also support players to Buy or Sell RSGP for Habbo GB or vice versa. These posts made me realized that I don’t need to worry about my gold going to waste. These people actually buy RSGP first before making trade for Habbo Gold Bars.

Thanks to this, I can make a $40 for each 100M RSGP.

Not a waste indeed since RSGP is MUCH cheaper than getting Habbo Gold Bars directly. PlayerAuction is the best place to go when you're indeed of Gold.

Monday, April 1, 2013

Getting back your subscription fee



Trading of virtual goods for real money is being accepted by players, well we can say that even the game publishers.  As said, most of us know the sale of in-gamevirtual goods can help players make some decent money in the real world.

RMT seemed innocent enough at first; players leaving the game saw selling their characters as a way to recover some of the game's subscription fees, while those with more money than time appreciated being able skip portions of the game's "grind."

http://www.playerauctions.com


In Eve Online, some of the larger spaceships are assigned serious value. Something like a Tempest Tribal Issue may be valued like 100MISK. Something like a Rifter is worth significantly less. While the selling of in-game money for real world currency is forbidden in the game’s term of use, in practice you can still do it.

You can sell 1000M ISK for under $20, so once again it doesn't represent a huge real world cost. However, if you look at something like a Titan Class ship, which costs billions and takes months to build, then people will consider on buying ISK with real money.

As time goes by, high leveled character take less time to grind millions of in-game currency. While players who already reached the level cap of each games tend to have lots and lots of “excess” money and tend to sell it to the lowbies at a reasonable cost.

Good thing that there are digital asset exchange platform like PlayerAuctions where I can sell and earn money, especially it’s secured.

If sellers like me are looking for secured trading marketingplace, I strongly recommend this site.

No need to think about the subscription fee you sent when you can get it back.

Wednesday, March 13, 2013

When One is excited to get on Top

Gamers like me who loves PVP so much always works hard to get our character in to shape. Shape which means to have our own character unbeatable when it comes to PvP. Games that are really “good” for me are the games who are NOT pay-to-win. I mean here you are playing and you need to spend money to WIN? Please~.


One of the most anticipated games that has been release and till now is still on top is Guild Wars 2. Based from MMORPG.com Guild wars 2 is there top mmorpg of all time, these rating game from the users who voted for the game as well as the forum staffs. While in metacritic Guild Wars 2 got a total of 90 from 69 critics and having 8.0 from 2040 Ratings (users).


Based from the ratings that I've seen it made me think that it’s NEVER TO LATE to try out this game. The game is quite fun and addictive. There are lots of notable feature this game has, Platforming,  Underwater Combat, 5-Man Dungeons, vW Siege Weaponry, Character Personalities & Story Branching.



Guild wars 2 is really fun to play. However when you reached level 20 on wards you’ll start to realize the need of the equipments. Now since this game is not PAY-TO-WIN, everything you’ll be needing should be worked hard. This problem occur with my friends as we continue on trying level up our characters.

This got us thinking of IF there is someone who is willing to sell us GW 2 gold and we’ll just pay for his hard work, it would be nice. Gold will help us to get stronger and to fast level and attain the level we wanted to get on roll! And PVP is on our way!

Tuesday, March 12, 2013

Rift developer increases MMO retention through rewards



Retention rates for subscription based MMOs are a really hard thing to regulate. After all, why do you think so many of them drop their fee to go free-to-play?
Trion Worlds has somehow managed to survive the switch, and is still offering subscriptions. Due to a little imagination on their part, they've managed to increase the daily active user count by 470 percent by offering simple in-game rewards through the website Raptr.

The developer saw results in as little as a few weeks. One of the biggest ways they got people into the game is by offering a free copy of Rift with a one month subscription for reaching an "Experienced" rank playing other RPG games like Torchlight II. There's also an entirely different tiered system once you start playing Rift itself, that will net you free items.

I played Rift off and on for nearly two years now, and it's a great game. I haven't resubscribed in a while because I've moved on to many other MMOs, but every once and a while I enjoy going back and seeing what Trion Worlds has to offer.
Case Study [Raptr]

Read more at Destructoid 

Original EverQuest designer Brad McQuaid rejoins the team



Original EverQuest designer Brad McQuaid has rejoined the massively multiplayer online game's development team, according to McQuaid's recent post on the game's official forums.

His return to EverQuest comes after a 12-year absence and will allow him to work on features that date back to the 13-year-old MMO's launch.

"When I was given the opportunity to return to the team it was something I just had to do!" he wrote. "I started playing right away and got a paladin into his mid-30s. I found, in addition to all of the great new features and [user interface] elements, that the game, at its core, was still very much the [EverQuest] I was involved with. In fact, some of my first work as a game designer on the team will be working on areas that have been alluded to since launch. I can't say more than that, of course, but I'm sure you can imagine how exciting this is for me."

After McQuaid left the EverQuest team, he co-founded Sigil Games Online and helped develop the Vanguard: Saga of Heroes MMO. Sigil was purchased by Sony Online Entertainment, which also publishes EverQuest. It adopted a free-to-play model last year.

·         SOURCE  EverQuest official forums

Sunday, March 10, 2013

ArenaNet: No Guild Wars 2 expansions planned for now



With little over six months gone by since Guild Wars 2 launched, community members wonder of ArenaNet’s possible plans to open up additional tracts of Tyria and beyond. The arrival of more content and more powerful characters, gear, and monsters is something of an inevitability in the churn-prone MMORPG genre, but the studio appears content focusing on improving Guild Wars 2′s current offerings. Speaking to IGN, Director Colin Johanson states his team “doesn’t have a timetable” for developing an expansion.

“Expansions are definitely something that we’ll potentially look at in the future, but we don’t have a timetable on it,” Johanson says. “We’re open to it, but I think our major focus as a studio is making the living world concept as strong as possibly can for the players that we’ve got.”

That policy definitely shows through the game’s meaty patch updates typically bringing extra quest types, mini-games, PVP overhauls, and story arcs. When asked on the possibility of seeing a far-off Guild Wars 3, Johanson reiterated ArenaNet’s commitment to its current title.

“We want to be able to have teams developing new, innovative features that change the way you play our game and grow that experience so it feels like you don’t leave Guild Wars 2,” he explains. “Guild Wars 2 becomes Guild Wars 2.5 or Guild Wars 3 and it continues to grow.”

Here’s a couple of quick comparisons: Burning Crusade, World of Warcraft’s first expansion, appeared after Blizzard spent nearly three years adding and updating raids and PVP features in the vanilla content. Star Wars: The Old Republic’s first expansion, Rise of the Hutt Cartel, is now in closed and public testinga few months after the game celebrated its first anniversary.

Source: PCGamer